Week "3" - The door
Apologies for the lack of updates over the past month - I have been busy with other projects for other modules. However, upon researching and playing the occasional VR game throughout this time I have decided I am going to be producing a door which locks and requires a key to open. Although more complex than a regular push-pull door I believe it will help me to understand the mechanics better and have a deeper understanding of unreal engine which will of course aid me in the future projects I plan on completing.
In my last update I stated that I was watching some tutorials on how to create geometry using plugins. I recently discovered that I was over complicating everything and no plugins are needed in order to make simple things such as rooms and windows. I have also learnt some shortcuts such as:
SHIFT+ALT+LEFT CLICK = duplicate whatever actor is selected
pressing "END" snaps the actor to the baseplate.
"W E R" keys can be used to quickly swap between the move, resize and rotate tools
I have begun the development of the door. Starting with creating the key...
Introduction to Unreal engine 4 and VR
Status | Prototype |
Category | Other |
Author | lmoreton2002 |
More posts
- Week 2 - Learning the basicsOct 14, 2022
- Week 1 - The beginning of planningOct 07, 2022
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